New Skill Types Suggestions
Well I was thinking of a way to make it so skills were different, and this is what I came up with:
Multiply Skill: this skill costs 5 more energy than the last time it was cast
Flip Skill: this skill is either split into 2 parts or 4 parts and every time it's used, instead of recharging it turns to the next part. Each part has a slightly different effect but all have same casting time, energy cost, and recharge.
Dual Skill: this skill takes up 2 skill slots and has multiple effects and is more powerful, comparable to an elite skill. There are no Dual Skill Elites, as that'd be like having 2 elite skills in your bar. These also cannot be echoed or arcane echoed because of their size.
Inherent Skill: this skill has an inherent effect, and isn't used in the traditional sense. It might give you +20 armor but - 20% health or something too the effect similar to like wearing armor on your skill slot though. Maybe they can make you glow and look like an angel or something and float around instead of walking for no reason, maybe just an aesthetic effect with another effect to go along with it. If you're floating around then you can't set off traps or something.
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